Articles · ComparisonsUpdated October 2026

Draftbit alternatives: the product is still open for signups, so the question is what you want done differently.

Most people searching for Draftbit alternatives are really checking whether Draftbit is still there. It is. On 1 October 2026 we opened the sign up page at draftbit.com and it renders a working create account form, no waitlist and no invite code, and the pricing page still lists a Free plan at $0 a month. So you need an alternative for one of three reasons: you want the source code before you pay, you want a tool that does only phone apps, or you want a different stack. If none of those is you, stay. The wider field is in our best no-code mobile app builder roundup.

The short version. Thunkable suits you if you want drag and drop and never want to see code. Bravo Studio suits you if the app starts as a design, because its MCP path hands you React Native source on every plan including the free one. FlutterFlow suits you if you would rather own a Flutter project than a React Native one. A fourth option further down suits people who want an agent and simulators instead of a canvas. Every claim below comes from the vendor's own live page, opened on 1 October 2026.

Find the swap that fits

The short version

The free tier is the thing to compare, because that is where these tools really differ.

Every builder here has a free plan and every free plan withholds something different. Draftbit's keeps you to three projects and web publishing on a draftbit.dev address, with code export and store publishing on the $12 Standard plan. Bravo Studio's Starter previews on your phone and makes no App Store builds. FlutterFlow's is two projects with no code download. Thunkable's is three public projects with five screens each, and private projects need a paid plan.

So the comparison that matters is not the monthly number. It is which of your own work you can carry out of the building, and when. That has a different answer at every one of these companies, and at two of them the answer changes the day you stop paying.

Is Draftbit still running? What the site said on 1 October 2026

Yes, and we checked rather than assumed. The sign up page loads a create account form today, and nothing on the site mentions a waitlist, a closed beta or a shutdown. Draftbit's pricing FAQ answers it directly: the Free plan has no time limit and includes the AI agents, the visual editor and web publishing. If you read somewhere that Draftbit had wound down, that was wrong on the day this page was written.

What the free plan gives you, from Draftbit's own plan table: agent chat with Claude Code and OpenAI Codex, the visual editor, three projects with two apps each, a built in Supabase backend marked beta, one concurrent agent and sandbox, a one time grant of 5,000 credits, and web publishing on a draftbit.dev address. What it withholds is the part most people assume they have. Saving code edits, exporting code, publishing to the App Store or Google Play, a custom domain and removing Draftbit branding are all off on Free.

Those arrive on Standard at $12 a month, with full code editing and export, one click publishing for iOS, Android and web, custom domains and unlimited projects. Pro at $24 a month adds GitHub export, custom MCP servers, three sandboxes, five concurrent agents, browser based simulators and App Store assistance. Team is $120 a month with ten editor seats. One detail is worth weighing before you move: Draftbit lets the agents run on your own Claude or ChatGPT subscription or your own API key, and says those threads are not charged credits.

Draftbit's own pricing and plan comparison page, read 1 October 2026

Three real reasons to leave, and two bad ones

The code gate. Draftbit's FAQ says all code created in Draftbit belongs to you and that it does not use your code to train AI models. The catch is when you can hold it. On Free you can view a selected component's code; the full editor and the ZIP download start on Standard, and pushing to GitHub starts on Pro. The same FAQ adds that each GitHub export replaces the target branch and that Draftbit does not pull changes back, so it is a one way export rather than a sync. Prototyping for free and walking away with the project does not work here.

What happens when you stop paying. Draftbit's answer is specific. Nothing is deleted and your projects stay, but the organisation drops to Free at the end of the billing period, which means no code editor, no ZIP download, no GitHub export, no custom domain and no store publishing. Their own advice is to export before the paid period ends. Compare Thunkable, whose pricing FAQ says that if your subscription expires, published apps become unavailable for your end users. Only one of those risks reaches the people who installed your app. If Thunkable was where you were heading, read thunkable alternatives first.

The stack. Draftbit's FAQ says projects are written in TypeScript, that mobile apps are React Native with Expo, web apps are React built with Vite, websites are Astro, API backends are Hono and CMS projects are Payload. Its known limitations page adds that desktop targets are not supported and that native iOS, native Android and Flutter projects cannot be imported. That is a good stack and a clear one, but it is not every stack, and if you have decided you want Dart and Flutter no feature comparison will talk you out of it.

The two bad reasons. Price on its own is the first. Twelve dollars a month for code export is not the expensive part of shipping an app, and Draftbit's FAQ puts the real bill where it belongs: an Apple Developer Program membership at 99 USD a year and a Google Play developer account at a one time 25 USD fee, which you pay whichever builder you use. The second is the rumour that the product is gone. It is not, and a tool still shipping updates is usually a worse thing to leave than one quietly standing still.

Draftbit's own FAQ on code, ownership, publishing and cancellation

The alternatives worth a trial, and who each one fits

Thunkable, if you want no code anywhere near you. Its pricing page lists a free tier with three public projects, five screens per project and 2,000 AI tokens, and its FAQ says you can live test on your phone and then publish through the iOS and Android stores. Two things to know. Private projects need a paid plan, and a downgrade puts projects into read only mode. And the pricing page says nothing at all about exporting source code, so treat a Thunkable app as something you keep inside Thunkable.

Bravo Studio, if the design comes first. Its pricing page describes a free Starter tier that previews on your phone with basic API connections and no App Store builds, and a Solo plan at $22 a month with up to 30 screens per app, unlimited native builds and every integration. The interesting part is Bravo MCP, which Bravo labels beta and puts on every plan including the free one. It plugs into Claude, ChatGPT, Cursor or any MCP client, has no screen limit, and is the path where you own the full React Native source. Bravo's own comparison marks Stripe payments, push notifications and native maps as still coming there. More in bravo studio alternatives.

FlutterFlow, if you want Flutter. Its pricing page puts code download and APK download on the $39 Basic plan together with one click store deployment, moves GitHub integration to the $80 Growth plan, and caps the free plan at two projects. Its documentation on generated code shows what you download: a Dart project with the standard Flutter folder layout. That is the real decision here, because a Flutter codebase and a React Native codebase hire different people.

Newly, if you want the agent to do the driving. You describe the app in plain English, it writes a React Native and TypeScript project you own, and it runs that app on cloud iOS and Android simulators while it builds rather than after a plan upgrade. It uploads to TestFlight and to Google Play internal testing, and you press submit yourself. New apps start local first, with data on the phone and no server. It is $25 a month with no free plan, which is the obvious reason to pick something else: the other three all let you build something before you pay.

Two questions

Which swap fits you

When do you need the source code?

What does the app start as?

Draftbit, Standard

If a prompt is your starting point, the tool you already have ships code export and store publishing at $12 a month. Moving buys you little.

What a move actually costs you

Nothing transfers. Each tool generates its own project in its own shape and there is no import path from one builder to another. Draftbit's limitations page says it can import JavaScript and TypeScript apps from a GitHub repository or a zip file, with Expo, Vite and Astro projects getting the full builder and other frameworks arriving with a reduced feature set. That is Draftbit reading someone else's code, not a two way door. Moving means rebuilding from the prompt.

The parts that follow you are the boring ones. Your Apple Developer membership and your Google Play account stay yours, and so do the bundle identifier, the app record in App Store Connect, the signing keys and the store listing. Installs and reviews attach to that listing rather than to the builder, so a rebuild does not reset them while the bundle identifier holds. Your data sits wherever your backend is, and that is the piece that can trap you.

So the order if you are leaving Draftbit is: export the ZIP while you are still on a paid plan, move any provisioned backend into an account you own, then rebuild. Draftbit's FAQ says a Draftbit provisioned Supabase project can be transferred to your own Supabase organisation, which is the question to ask of any builder before you start. We set out what you keep if you leave in more detail.

Only what each vendor publishes on its own pages

BuilderWhat the project isCheapest plan with code exportMobile store publishingPreview while you build
DraftbitTypeScript; React Native with Expo for mobileStandard, $12 a month, as ZIP; GitHub on ProStandard and up, under your own store accountsCloud sandbox preview; browser simulators on Pro
ThunkableNot published on the pricing pageNot published on the pricing pageYes, through the iOS and Android storesLive testing on your phone
Bravo StudioReact Native source on the Bravo MCP pathFree Starter, through Bravo MCPSolo, $22 a month, unlimited native buildsPreview on your phone
FlutterFlowA Dart and Flutter projectBasic, $39 a month, code and APK downloadOne click store deployment from BasicTest on local devices from Basic
NewlyTypeScript and React Native you ownIncluded, as ZIP, GitHub sync or the CLITestFlight and Play internal testing; you submitCloud iOS and Android simulators

Rebuilding the same app somewhere else

If you do move, the rebuild is the whole job, so pick the tool whose starting point matches the app you already have. A design heavy app rebuilds fastest where the design is the input. A data heavy app rebuilds fastest where the backend is already wired. An app you intend to hand to a developer rebuilds fastest where the export is unconditional rather than a plan tier.

That last case is where Newly sits. It is an AI app builder: describe the app in plain English and it writes a real React Native and TypeScript project you own, runs it on cloud iOS and Android simulators while it builds, then ships it to TestFlight and to Google Play internal testing. Getting the code out is not something you upgrade for. It comes as a ZIP from project Settings, through two way GitHub sync under Deploy, or with the CLI. Apps start local first, and a hosted backend with sign in, an API service, a Postgres database per environment and file storage arrives only when the app needs one. It is $25 a month and there is no free plan.

Whichever way you go, run the same two checks. Build the screen in your app that is awkward, not a demo screen. Then get the code out of the tool before you have anything worth losing.

Questions people ask about Draftbit alternatives

Yes. On 1 October 2026 the sign up page at draftbit.com loads a working create account form, with no waitlist and no invite code, and the pricing page still lists a Free plan at $0 a month described as free forever. Draftbit's own pricing FAQ says the Free plan has no time limit. If you read that it had shut down, that was wrong on the day this page was written.

Test the swap on a hard screen, not a demo

Pick the screen in your app that is awkward, the one with the real data and the real edge case, and build only that in whichever tool you are considering. Then export the code. What happens in that hour is the honest answer to which builder you should be on.

Start building