Articles · ComparisonsUpdated October 2026

FlutterFlow vs Bubble: one hands you the Flutter project, the other hosts the running app.

FlutterFlow vs Bubble is really one question: do you want the source code, or do you want somebody else to run the servers? Choose FlutterFlow if anyone might ever open this project in a code editor. Its paid plans download the code, and FlutterFlow's own docs show what comes out, a Dart project with a lib folder, a main.dart and a pubspec.yaml. Choose Bubble if the app is a database with screens on top and you would rather never see a deploy pipeline. Every competitor claim below comes from that company's live pages, read on 1 October 2026. If you are still shopping, the wider FlutterFlow field holds more than these two.

What the answer depends on is how finished each product is for the platform you care about. Bubble's native mobile builder carries a beta badge on Bubble's own mobile page. Its free plan shows zero builds per month, so you cannot reach TestFlight without paying. FlutterFlow lists one click app store deployment from its $39 plan with no such label. Pulling the other way, Bubble includes hosting, a database and a web app in the same project, while FlutterFlow points you at Firebase or Supabase. Neither difference is small, so the rest of this page is specifics.

Answer three questions

The short version

Keep the code and pay per seat, or keep the hosting and pay per workload.

That is the fork. FlutterFlow sells seats. Its pricing page today lists Free at $0, Basic at $39 a month, Growth at $80 for the first seat and $55 for the second, and Business at $150 for the first seat and $85 for seats two to five, with annual billing marked as about 25 percent off. Code download and APK download start at Basic. Bubble sells capacity. Its pricing page lists Free at $0, then Starter at $59 a month billed annually, Growth at $209 and Team at $549, each with a monthly workload allowance and overages at $0.30 per 1,000 workload units. Its full plan comparison runs through nine feature groups and none of them contains a code download row.

The uncomfortable half for each side, and it reads the same whether you searched Bubble vs FlutterFlow or the other way round. Bubble's mobile builder is in beta by Bubble's own label, there is no project to take away, and the bill tracks your traffic rather than your team. FlutterFlow gives you a real Flutter repository and then expects you to run a database somewhere else, which is work Bubble does for you. Neither company publishes a figure for how often a generated draft survives editing, so treat both AI pitches as pitches.

What each one actually builds

Compare FlutterFlow and Bubble on output first, because everything else follows from it. FlutterFlow generates a Flutter project, and its documentation is specific about the shape of it. The directory structure page walks through a downloaded project. There is an assets folder, a lib folder holding pages, components, custom code and backend calls, and a pubspec.yaml at the root. Every page you create in the editor becomes a folder with a widget file and a model file beside it. Nested folders in the editor turn into nested folders in the export. That is an ordinary Flutter repository, and a Flutter developer can read it without being told what made it.

Bubble's mobile output is a React Native app. Bubble states that in the native mobile FAQ on its pricing page. Its mobile page adds that these are true native apps rather than web pages in a wrapper. What Bubble does not offer is a download. The project lives in Bubble, you publish from Bubble, and updates ship as over the air releases, which every paid plan lists as unlimited. If the distinction between a real build and a wrapped page is the part you are unsure about, we took it apart in native output versus a wrapper.

So the ownership question has a clean answer, and it is not close. One of these two sells code download as a paid feature and says on its homepage that there is no vendor lock in. The other publishes no such feature anywhere. Whether that matters depends on whether a developer will ever touch this app. For an internal tool the answer is often no, and then the hosted route costs you nothing you wanted.

FlutterFlow's own documentation, Generated Code, Directory Structure

What it costs to get one app into a store

Start with the cheapest path to a store listing, because both free tiers stop short of one. FlutterFlow's free plan gives two projects, the visual editor and web publishing. Its pricing page puts code download, APK download, testing on local devices and one click app store deployment on the $39 Basic plan. Bubble's free plan opens the native mobile editor, the mobile debugger and on device testing. The native mobile rows in its comparison then read zero builds per month and zero concurrent live versions. Bubble's own FAQ says a paid plan is necessary to deploy a live version, which is what TestFlight, Google Play testing and store publishing need.

Then look at how each bill grows, because the models diverge fast. FlutterFlow meters people and prompts. AI generation runs at 5 requests for the lifetime of a free account, 50 a month on Basic, 200 on Growth and 500 on Business, with Lite credits on a similar ladder, and every extra editor is a seat. Bubble meters what your app does. Workload units run 50,000 a month on Free, 175,000 on Starter, 250,000 on Growth and 500,000 on Team, with overages at $0.30 per 1,000 units and extra file storage at $3 per 100 GB. A busy Bubble app costs more whether or not you hired anyone.

Neither page hides any of this, but they answer different questions. Seats are predictable and usage is not. Usage scales with success and seats do not. One more wrinkle on the Bubble side: plans are bought per project, and a project can hold both a web app and a mobile app, so the workload the two consume is cumulative. If the category words around all this feel slippery, we pulled them apart in low code vs no code.

Bubble's own pricing page, full plan comparison and native mobile FAQ

How much of the app the AI writes

Both companies sell AI now, and they sell different amounts of it. Bubble's mobile page describes prompt to publish rather than prompt to prototype. You tell Bubble AI what you want and it generates the entire frontend and database. Then you wire the logic in visual workflows, or hand that to the Bubble AI Agent, which the page marks as beta. That is a claim at the level of a whole app.

FlutterFlow's AI page is scoped tighter. It lists image to component, prompt to component, prompt to page and import from Figma, plus an AI Agent Builder for putting agents inside the app you ship. The verbs are component and page, not app. If what you want is a first draft of an entire product from one sentence, Bubble is making that promise today and FlutterFlow is not.

Read both as claims, not as results. Neither company publishes a success rate and we have not measured one, so the only number that will mean anything is yours. Build one real screen in each free tier and count how much of the generated draft is still there after an hour of editing. Anyone weighing mobile specifically has more than two options, which is the point of bubble alternatives mobile.

Which one to pick, and when the other one wins

Pick FlutterFlow when the app has to outlive the tool. A Flutter project you can download survives a pricing change, a team change and the day you hire a developer. Pick it too when the same project needs web or desktop builds, which FlutterFlow lists. Or when the design work lives in Figma, since its plans include Figma theme import and, higher up, Figma frame import.

Pick Bubble when the app is mostly data and the phone is one face of it. A single project carries the web app and the mobile app, and Bubble's FAQ says they share the backend database, the workflows and the API connections, so you build the logic once. Its mobile page also lists native UI components, naming bottom sheets, tab bars and swipe gestures. Add device access for photos and location, push notifications, and in app purchases it calls built in rather than a third party tool. If a web dashboard was always part of the plan, that is real work you do not do twice.

Now the case against each, because a comparison that only lists strengths is a brochure. Against Bubble: the mobile builder is in beta and there is no project to take with you. The bill also follows your traffic, at $0.30 per 1,000 workload units once the allowance runs out. Against FlutterFlow: the database is your job, the cheapest plan that reaches a store is a paid one, and every collaborator is a seat at $55 or $85 depending on the plan. Pick the list you mind less.

Three questions

FlutterFlow or Bubble

Will anyone open this project in a code editor?

What are you shipping?

Who runs the database?

FlutterFlow, with homework

Only FlutterFlow publishes a code download, but nothing in its plans runs your database. You will be connecting Firebase or Supabase yourself.

FlutterFlow vs Bubble on the five things that decide it

What decides itFlutterFlowBubble native mobileWhere the value comes from
Code you can downloadCode download and APK download from the $39 Basic plan upNo code download row at any tierBoth companies' pricing pages
What the project isA Flutter project: lib folder, main.dart, pubspec.yamlA React Native app, hosted and published by BubbleFlutterFlow docs, Bubble's mobile FAQ
Cheapest plan that publishes$39 Basic, listed with one click app store deployment$59 Starter billed annually, 5 builds a month, 3 live versionsBoth companies' pricing pages
How the bill growsPer seat: $55 for a second Growth seat, $85 for Business seats 2 to 5Per workload: $0.30 per 1,000 units over the plan allowanceBoth companies' pricing pages
Database and hostingFirebase or Supabase integrations; FlutterFlow hosts web deploymentsIncluded, and shared with the web app in the same projectBoth companies' pricing pages

How to settle this in one afternoon

Pick the one screen that worries you most, usually a list with a filter and a detail view behind it, then build it twice, once in each free tier. After that, try to leave. Download the FlutterFlow project and open it in an editor. In Bubble, go looking for the same thing and notice what you find instead. The exit is the part you cannot test later, once there is a year of work in there.

Two more checks while you are inside. First, how much of the AI draft survived your edits, counted afterwards rather than at the moment it appeared. Second, what the first paid plan unlocks, because both free tiers stop before the store. Bubble's FAQ says a paid plan is needed to deploy the live version TestFlight and Play testing use. FlutterFlow puts one click app store deployment on Basic. Those two sentences are the whole cost of finding out.

One note on us, since our name is in the footer. Newly answers the same question a third way. You describe the app in plain English and it writes a React Native and TypeScript project you own. It runs that on cloud iOS and Android simulators while it builds, then uploads to TestFlight and to Google Play internal testing. It is $25 a month, with no free plan. It is deliberately not in the verdict above, because this page is about the other two.

Questions people ask about FlutterFlow vs Bubble

It turns on one thing: whether anyone will open the project in a code editor. If yes, FlutterFlow, because its paid plans download a Flutter project and Bubble publishes no code download at any tier. If no, Bubble is the shorter route, since hosting, the database and store submission come inside the plan. One caveat worth weighing: Bubble's native mobile builder still carries a beta label on Bubble's own mobile page.

Build the same screen twice, then pick

Name the one screen that decides your app, build it in both free tiers, and try to walk out with the project. Whichever exit you can live with is your answer.

Start building