Lovable vs Bolt: both of them build for the web, and the split that matters is what happens after you publish.
Lovable vs Bolt is usually argued over output quality, which is the hardest thing to measure and the easiest thing to fix with a better prompt. The durable difference is the destination. Lovable's own publishing documentation says it builds web apps and that publishing always deploys to a web URL. Bolt's own help center documents an Expo integration with a route to TestFlight, the App Store, Google Play internal testing and the Play Store. Every claim on this page comes from one of the two vendors' own live pages, read on 1 October 2026, because roundups get this wrong. If you are still choosing a category rather than a product, start with the vibe coding tools.
Our read, in two sentences. Choose Bolt if the thing you are building has to end up installed on a phone, or if you also want slides, templates and a design system in one tool. Choose Lovable if you are shipping a web product that has to be found by search engines, or if a group of people will share one subscription. The headline prices are the same, and both came off the vendors' own pages on 1 October 2026: Lovable's Pro plan starts at $25 a month for 100 credits, and Bolt Pro is $25 a month. What differs is what runs out.
Work out which one fits your projectThe short version
Neither one is a mobile app builder, and only one of them documents a way to the stores.
Lovable's publishing FAQ answers the native question outright. It says Lovable builds web apps, that there is no built in flow that packages and submits your project to the App Store or Google Play, and that Lovable does not generate projects in React Native. It offers two routes instead: ship a progressive web app that people add to their home screen, or wrap your published URL with Capacitor outside Lovable. Bolt goes the other way. Its help center says that when you ask Bolt for a mobile app it uses Expo, that you can preview on your own phone through Expo Go, and that the published targets are the web, TestFlight and the App Store on iOS, and Google Play Beta and the Play Store on Android. The catch is where that happens. Bolt's instructions have you download the code and run the Expo build commands on your own machine.
One more thing to know before you start, because it is not reversible for free. Bolt's own Expo page says projects created for web do not easily switch over to mobile, and tells you to put the words mobile app in your very first prompt. So this is a decision you take at the beginning of a project. If you compare Lovable and Bolt for a marketing site, an internal tool or a dashboard, the mobile question drops out and price, hosting and code portability decide it.
What you pay, and what runs out first
Bolt meters tokens. Its pricing page lists a free plan at $0 with a 300,000 token daily limit and 1 million tokens a month, Bolt branding on published websites, a 10MB file upload limit, hosting with up to 333,000 web requests and unlimited databases. Bolt Pro is $25 a month billed monthly, removes the daily limit, starts at 10 million tokens a month, drops the branding, raises uploads to 100MB and web requests to 1 million, adds custom domains and a choice of database provider, and rolls unused tokens into the next month. Teams is $30 a month per member with centralized billing and admin controls. Enterprise is quoted. Bolt's own tokens page explains the thing that surprises people: most token use comes from Bolt reading and syncing your project files, so the larger the project, the more each message costs.
Lovable meters credits, and one balance covers four different things: building, chatting, hosting the deployed app with its built in backend, and AI features inside the app you ship. Lovable's subscription documentation lists Pro at $25 a month for 100 credits, $50 for 200 and $100 for 400, with annual billing at $250 a year for the 100 credit tier, which it works out as $21 a month. Business starts at $50 a month for the same 100 credits and adds governance features. The free plan gives 5 build credits a day capped at 30 in a calendar month, plus 20 Cloud credits and 4 AI credits a month. Lovable's pricing FAQ prices example prompts in credits: making a button gray costs 0.50, adding authentication with sign up and login costs 1.20. It also says monthly plan credits expire two months after they are issued, and that credits are not refundable.
You cannot convert a token into a credit, so compare the shape of the bill instead. Bolt's meter responds to the size of your codebase, which means a long lived project costs more per message than a new one. Lovable's meter responds to the complexity of each request, and it keeps running after launch, because hosting and any AI features in your deployed app draw on the same balance. One structural difference is worth more than either number: Lovable's pricing FAQ says it does not charge per seat, that workspaces support unlimited members on all plans, and that owners can set per member credit limits. Bolt Teams charges per member. If the credit model is what puts you off, the field is wider than two names and we lined it up in lovable alternatives.
Neither vendor publishes anything we could use to compare output quality, so we are not going to score them. No user counts, no star ratings, no benchmark table. Both free tiers are large enough to build the same small app twice, which is a better test than anyone's review.
The native app question, answered by each vendor
Lovable is explicit. Publishing deploys a snapshot to a web address ending in lovable.app, or to a custom domain on a paid plan, and its FAQ states there is no built in flow that packages and submits your project to a store. It names the two workarounds, a progressive web app or a Capacitor shell built outside Lovable, and says plainly that it does not generate React Native projects. It also clears up a thing people misread: the Lovable app in the App Store and on Google Play is for building projects from your phone, not for turning your project into an app your users install.
Bolt's path is real and it is longer than the marketing suggests. Inside the browser you get a Device Preview icon and a QR code for Expo Go, so you can hold the app in your hand while you build. To ship it, Bolt's doc has you download the code, install Node and Git on your own computer, install the EAS command line tool, log in to an Expo account, run expo-doctor and eas build:configure, then build each platform. For iOS it documents a build with auto submit to TestFlight, then App Store Connect for the public release. For Android it documents a build and the internal testing track in Play Console. The prerequisites it lists include a paid Apple Developer account and a Google Play Developer account. What that process involves end to end, including the store paperwork, is taking either one to mobile.
So the honest version of this comparison: if installable is a hard requirement, Bolt is the only one of the two with a documented route, and you should expect to open a terminal. If installable is a nice to have, Lovable's progressive web app route costs nothing extra and keeps one codebase, and a Capacitor wrapper stays available later. If your app needs the camera, push notifications or biometrics, Lovable's own FAQ points you at the native wrapper, which is a fair signal about where its limits are.
The jobs each one is better at
Bolt is wider. Its home page offers four starting points, Website, Slides, App and Prototype, and lets you begin from Figma, from GitHub or from a team template. Bolt Slides makes presentations, the Templates marketplace holds projects its docs say you can copy for free, and the Teams plan adds design system support with per package prompts. Bolt Cloud supplies databases, user management and authentication, hosting with analytics and custom domains, and its docs also cover connecting Supabase instead. Two limits are published and worth knowing: Bolt supports JavaScript based backends only, so Python and PHP are out, and in Safari the code view is read only with hosted previews rather than in browser ones.
Lovable is deeper on the web product itself. Its docs describe a Plan mode that investigates your project and writes a structured plan you can review and edit, Chats outside a project including Lovable in Slack and Telegram, and Cloud as the built in backend covering database, storage, realtime and compute. Connectors such as Perplexity, Firecrawl and Parallel can be billed through the same credits. The detail that matters for anything marketing related is the template: Lovable's latest template is TanStack Start, which its documentation ties to pages rendering on the server for search visibility and social link previews. Some of its SEO checks only run against the live published site, including indexing and Google Search Console setup. On Business and Enterprise plans you can publish an app so that only your workspace or a named audience can open it.
Pick the shape that matches the work. A founder testing an idea this week, a marketer who needs a campaign page and a deck, an agency producing client sites: Bolt covers more of that in one subscription. A product that will be public, indexed, iterated on for months and shared with a team on one bill: Lovable's model fits better. If neither spread is right, bolt new alternatives lists what else sits in this bracket.
Two questions
Lovable or Bolt for this project
Answer both and you get the reason, not just the name. Every reason below comes from one of the two vendors' own pages.
What are you shipping?
Who is building it?
Lovable
For a web product that has to be found, Lovable's latest template is TanStack Start, which its docs tie to server rendered pages and better link previews. Bolt Pro lists custom domains and SEO features too, so this one is close.
Code, lock in and moving a project between them
Both let you leave, which is the reason this choice is cheaper to get wrong than it looks. Lovable's pricing FAQ answers the ownership question directly: you own your code, the apps and projects you build, your customer data stored in Lovable and the AI output you generate, subject to third party rights in the underlying models. Its documentation covers two way sync with github.com, GitHub Enterprise, GitLab and Bitbucket, so the repository can be the source of truth rather than the editor. Bolt's own instructions assume you can download the project, because that is step one of its Expo build process, and it documents a GitHub integration for version control.
Moving between them is documented in one direction only. Bolt's help center has a page for importing a project from Lovable: sync the Lovable project to GitHub, connect Bolt to GitHub, import the repository. Lovable's documentation index lists no equivalent page for importing from Bolt, which does not make it impossible, since both produce JavaScript web projects in a git repository, but it does mean nobody has written the steps for you. Note that an imported project is a web project, so Bolt's warning about web projects not switching easily to mobile still applies to it.
Practical advice that applies either way: connect git on day one, before the project is big enough to be painful. It makes the pricing meters less frightening, because a project you can clone locally is a project you can keep working on when the month's tokens or credits run out.
The five things that actually decide Lovable against Bolt
| What decides it | Lovable, from its own pages | Bolt, from its own pages | Who that favours |
|---|---|---|---|
| Entry price for one person | Pro from $25 a month for 100 credits, or $250 a year for that tier | Pro $25 a month billed monthly, starting at 10 million tokens | A tie on the headline number |
| What the free plan allows | 5 build credits a day, capped at 30 a month, plus 20 Cloud and 4 AI credits | 300,000 tokens a day and 1 million a month, with Bolt branding on the site | Both are enough to build the same app twice |
| An app people install from a store | No built in flow. Web URL only, or a progressive web app, or Capacitor outside Lovable. No React Native output | Expo, then EAS builds you run locally, to TestFlight, the App Store, Play internal testing and the Play Store | Bolt, if installable is a requirement |
| Paying for a group | Priced by credits, not seats. Unlimited workspace members, with per member credit limits | Teams at $30 a month per member, with centralized billing and admin controls | Lovable for a large group on one pool |
| Getting the code out | Two way sync with GitHub, GitHub Enterprise, GitLab or Bitbucket. Lovable says you own the code | Download the project, or use the GitHub integration. Importing a Lovable repo is documented | Both. Bolt is the one that documents the migration |
If the answer is neither, because the app has to be native
There is a third case this comparison cannot solve. Both of these tools start from the web, so a phone app is either a wrapper or a rebuild. If what you want is a React Native project from the first prompt, that is a different category of tool, and ours is one of them.
Newly is an AI app builder for phone apps. You describe the app in plain English and it writes a real React Native and TypeScript project you own, runs it on cloud iOS and Android simulators while it builds, uploads to App Store Connect and TestFlight, publishes to Google Play internal testing and builds a standalone APK. You press submit for App Store review yourself. It is $25 a month and there is no free plan. New apps keep their data on the phone with no accounts and no server, and the agent adds a hosted backend with sign in, an API, a Postgres database per environment and file storage only when the app needs one. None of that makes Lovable or Bolt the wrong choice for a web app, which is what both of them are built for.
Questions people ask when comparing Lovable and Bolt
Neither wins outright, and the honest split is by destination. Bolt is better when the project has to leave the browser, because its help center documents an Expo route to TestFlight, the App Store, Google Play internal testing and the Play Store, and because it also builds slides and prototypes. Lovable is better for a web product that has to be found and maintained, because its latest template is TanStack Start for server rendered pages, and because it prices by credits rather than per seat.
Decide by destination, not by the demo
Write down where your app has to end up: a URL people visit, or an icon people tap. Then build the same small screen twice on the free tiers and keep the tool that got out of your way.
Start building